Isometric Machines Illustration

70's Machines

isometric machines.jpg

This is an exercise in which I was instructed to create assets for a game that was set in the 1970s. The theme was machines, so I did research on inventions and developments of the 70s while also keeping in mind machines that are used a lot currently.  

Process

Brainstorming

Before illustrating, I established what imagery I wanted to represent. I decided I wanted to portray more of an emotional and surreal relationship with the narrative. This story is a science fiction that deals with isolation, love, time, and age. Since the story is very complex, I wanted to create an impression of nostalgia and chaos that also contains the various themes that I previously mentioned.

Sketching

After I solidified what I wanted to achieve, I started to do thumbnail sketches. While sketching, I tried to identify what were the most important elements I wanted to include. For example, I wanted to include the eye as it is an element that is brought up throughout the story. In the story, the people of Earth are constantly watching the female protagonist. Additionally, she is able to understand and fall in love with the male protagonist through looking into his eyes. 

ESTHER ZHAN

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